Made this cabinet for Monte's class to put on my resume, because I found that tracing a cabinent in vectors was taking too much time, but learned some really cool stuff about how to texture in Photoshop with the 3D model with you. The model itself still needs a lot of work, but my workflow is getting there.
Monday, October 4, 2010
Thursday, September 30, 2010
Monday, September 27, 2010
Tuesday, September 21, 2010
Thursday, September 16, 2010
Tuesday, August 3, 2010
on blast

This was a first tryout of the process I found here: Tutorial provided by Rachel Downing. As soon as I get her blog I will post it here. :D It's a really cool way of doing things. And its nice when people share process!

Modeled in a day with textures from my library. Having pre-existing textures allowed me to really speed up the level of production and minimize modeling. Work in progress, more to come.
Walk Cycle
Muthafucking ninja
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