Monsterbutt |
Friday, October 29, 2010
resume v5
Thursday, October 28, 2010
Model by Mark Peasley |
Did a diffuse map for a lantern modeled by Mark Peasley, our instructor at Digipen for Textures for Games (who is awesome, and has an awesome mustache, oh, and like 20+ years in the industry)
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Different maps and tiling to come. Also put it on a coherent page to start thinking about my presentation.
Muthafuqin lantern |
Here are some links to some great hard surface texturing tutorials that I followed to get cool results (didn't get all the way through them, but probably should!). :D
http://www.3dtotal.com/ffa/ tutorials/photoshop/worn_ metal/metal.php
http://www.game-artist.net/ forums/spotlight-articles/42- tutorial-hard-surface-texture- painting.html
http://www.game-artist.net/
Also, a place to get some cool grunge brushes.
Tuesday, October 26, 2010
bazooka babe
Tuesday, October 19, 2010
Assignment I did for our AfterEffects class. It was a lot of fun to make and time, and Pornoland's theme really hits the spot. Used PuppetPin in AE to get the vectors I created in AE to deform.
Puppet Pin was an amazing tool introduced to me by Kirk Barnett. This tool is apparently used in a lot of Tinklebell hentai.
http://www.tinklebell.jp/
But don't tell your mom I sent you there.
Anyway, you should try it out!
Friday, October 15, 2010
postcard v1
Thursday, October 14, 2010
resume v4
I know how to make a "safe" resume! Also, look at how all the mispelled words are underlined! |
My current desktop background |
Tuesday, October 12, 2010
business cards, resume v3
Wednesday, October 6, 2010
OLD BUT SCARY
Ocean Empress...urrrr not done but getting better. Holla at my girl Jennie for inspiring me with her speed painting... :D
Main character for student game "Fragment". Concepted by Amanda Lien, Modeled and Textured by Arisa Scott, textured more by Sarah "Chip" Nixon (also animated by her), and textured a little more by me. : D More progress to come.
Working on some textures for Fragment. Here is diffuse and glow, normal and spec to come.
First year animation? Had some crazy shit in the beginning, got pretty weird at the end. Found in on my Y drive...There used to be sound but its gone now. The timing is for some reason ALSO NUTS
Monday, October 4, 2010
rezooom me v.1
Made this cabinet for Monte's class to put on my resume, because I found that tracing a cabinent in vectors was taking too much time, but learned some really cool stuff about how to texture in Photoshop with the 3D model with you. The model itself still needs a lot of work, but my workflow is getting there.
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